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After 2D and 3D game assets have been created, our game animators work on making them move.
Our team can animate both UI and general game sprites such as backgrounds, characters, props, etc. We can provide sprite sheets with frames animated in Adobe After Effects, or rig puppets and animate them directly in Unity, Spine or DragonBones using skeletal animation.
For 3D models we can provide rigging and animating in 3Ds Max, Maya, MotionBuilder or directly in Unity. We can animate characters, as well as props and collectibles, and provide particles and effects along the way.